Archive for the ‘Visual Auditory Learning’ Category

Introduction to Fruity Loops

November 17, 2010 Leave a comment

Fruity Loops Studio

Today we were introduced to Fruity Loops Studio (FL Studio), an audio sequencer. I have had some experience before with the program, unfortunately I could never understand it fully. Aaron showed us the simpler features of the program to aid us be able to use it. It features many preloaded rhythms and interesting sounds for you to use and edit into your music, which comes ion very handy. You can also download 1000’s of plugins which make your experience more customised and allow you to get the perfect sound.


MudBox Introduction

October 25, 2010 Leave a comment
Benjamin Button

We were introduced to MudBox in the last Moving Images lesson. This proved to be a very interesting and useful program which was designed for usage in the 2008 film “The Curious Case of Benjamin Button”, a film about a man who ages backwards.  This program was made by AutoDesk, the creators of 3DS Max. The software allows extremely detailed modelling of facial features and body parts.

This was clearly groundbreaking at the time of conception, and by todays standards doesnt seem that crazy, but to say the program was made to create this very character, it does show how far movie makers will go and how much they’ll pay to create the correct effect. It works very well, and I think it is well worth it, and today it provides game creators, modelling hobbyists and movie makers alike with extremely detailed facial and bodily modelling.

Reactor Test

October 14, 2010 Leave a comment

Here is the Reaction Test I made using 3DS Max on my first go, for the Moving Images part of CDC. We used the Havok Physics engine in 3DS Max to create this, and it took a 2 hour lesson to make the simple animation below! Little result for large amount of time you say? Well for a beginner its hard to get used to the software, so managing to create this is a big deal at the moment.

On hindsight I should have got some better textures, but I could not get it to work at the time of creation, I will eventually be able to create much better results from the program, if given more time to play with the program, learn from my mistakes, and also obviously think of  more interesting and creative ideas for animation.